CONTENT
| CONTENT THAT BUILDS WORLDS WORTH EXPLORING.
WHY THIS MATTERS
2D and 3D assets are the foundation of any immersive world—games, films, VR, or beyond. Our crafted environments, characters, and props don’t just fill space—they pull audiences in and hold them there. Every asset we create amplifies your vision, ensuring your project stands out with polish and purpose.
OUR PRINCIPLES
PURPOSE-BUILT ASSETS – Every mesh, material, and decal is created to solve a gameplay or world-building need — no wasted work. OPTIMIZED FOR PERFORMANCE – We build clean geometry, efficient textures, and scalable LODs so games run smoothly. MODULAR + REUSABLE – Kits, trims, and atlases are designed for maximum flexibility across multiple levels. ENGINE-READY – Assets are authored to drop into Unreal or any engine without friction, fully named and organized. CONSISTENT LOOK + FEEL – Our pipelines ensure 2D and 3D content match the artstyle and stay on-model as the project grows.
BUILDING THE WORLD
We produce the 2D and 3D assets that make the world playable and believable. Modular Kits + Props – Clean, optimized meshes that slot into level design and scale across multiple spaces. Materials + Decals – Trim sheets, texture atlases, and decals that add detail and storytelling without bloating performance budgets.
3dworkflows • 2Dworkflows • conceptart • environmentart
Collect inspiration and create quick sketches to explore layout and atmosphere.
Incorporate feedback, refine layouts, and adjust flow until the environment feels right.
Render key angles to use as paintover foundations.
Add props, foliage, architecture, and storytelling elements — this is where the world comes alive.
WHY THIS WORKS?
Explore multiple lighting setups and mood options (day/night, atmospheric effects) to find the strongest direction.
FINAL COLORED CONCEPT
Deliver a polished, high-resolution concept with color, material hints, effects, and clear callouts for production.
Collect inspiration and create quick thumbnail sketches to explore layout and atmosphere.
Produce three to four composition sketches, choose the strongest, and add back/side views for clarity.
Finalize clean line art and grayscale shading to define depth.
Explore palette options to find the ideal mood.
Provide a high-resolution concept with material notes and production-ready clarity.
Establish strong shape language and personality through quick silhouettes and poses.
Test multiple hairstyles, outfits, accessories, and props to find the best design.
Present front, back, and side views with consistent prop details.
Apply color palettes and label materials clearly for production teams.
Deliver a comprehensive reference sheet with expressions, props, and material swatches.
WHY THIS WORKS?
By the time production starts, there are no surprises — only excitement.
Our process saves hours of iteration, keeps scope under control, and ensures every asset serves the player’s experience.
| DISTORTED ISN’T JUST MAKING CONCEPT ART — WE’RE BUILDING WORLDS THAT WILL OUTLIVE TRENDS.

























